×
GreekEnglish

×
  • Politics
  • Diaspora
  • World
  • Lifestyle
  • Travel
  • Culture
  • Sports
  • Cooking
Friday
12
Dec 2025
weather symbol
Athens 11°C
  • Home
  • Politics
  • Economy
  • World
  • Diaspora
  • Lifestyle
  • Travel
  • Culture
  • Sports
  • Mediterranean Cooking
  • Weather
Contact follow Protothema:
Powered by Cloudevo
> World

“Gaming disorder” is now a diagnosis, World Health Organization says

"Gaming disorder is characterized by a pattern of persistent or recurrent gaming behavior which may be online or offline"

Newsroom June 19 09:46

The World Health Organization proposed adding gaming disorder to its new comprehensive manual of disease classifications Monday, raising an immediate debate over whether it merits a separate designation.

Some U.S. experts said it will make little difference when it comes to helping people with the disorder, at least in the United States, but others said it would give legitimacy to a disorder than many people are reluctant to recognize.

WHO added both online and offline gaming disorder to its latest draft of the International Classification of Diseases manual, called ICD-11.

This isn’t about kids spending a few hours in the basement playing “Fortnite” or “Call of Duty”. As with any medical disorder, the person affected must be seriously impaired.

“Gaming disorder is characterized by a pattern of persistent or recurrent gaming behavior (‘digital gaming’ or ‘video-gaming’), which may be online or offline,” the manual says.

The symptoms listed by WHO echo symptoms for other addictive or compulsive disorders. They include: a lack of control over gaming; giving gaming precedence over other life interests and daily activities; and continuation or escalation of gaming despite negative consequences.

“The behavior pattern is of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning,” WHO said.

“Having recognition from the WHO is significant,” said Dr. Petros Levounis, chair of psychiatry at the New Jersey Medical School at Rutgers University.

WHO’s ICD-11 is used widely outside the United States for classifying all disease. In the U.S., the American Psychiatric Association’s Diagnostic and Statistical Manual of Mental Disorders (DSM) is used to define mental illness. It mentions gaming disorder in its latest edition (DSM-5) but says more research is needed before listing it as a separate disorder.

“The ‘gamers’ play compulsively, to the exclusion of other interests, and their persistent and recurrent online activity results in clinically significant impairment or distress. People with this condition endanger their academic or job functioning because of the amount of time they spend playing,” it says.

The American Psychological Association has long fought to get the WHO’s ICD used over the DSM when determining health insurance coverage.

Levounis said he hoped WHO’s designation would boost research that got sidelined in the 1980s, when tobacco companies, then being sued for selling addictive and deadly products, argued that tobacco was not unique and that companies should not be penalized for selling addictive products.

“They basically were saying that any behavior can be addictive,” Levounis said. “This whole mayhem set us back maybe 20-30 years. Now there is renewed interest and excitement.”

Why does it even matter?

In the U.S., it’s important for one major reason. Health insurance won’t pay for treating someone for a disorder that doesn’t exist.

“That’s where the rubber meets the road,” said Keith Whyte, executive director of the National Council on Problem Gambling.

And even if there is a designation, it can be difficult to find treatment and to get insurance companies to pay for it.

“Gambling addiction has been in the DSM since 1980 and we still struggle to get routine reimbursement,” Whyte said.

For one thing, health insurance companies don’t have to cover mental and behavioral disorders.

“This is something the Affordable Care Act was going to address but it’s still [regulated] at a state-by-state level,” Whyte said.

“What we have found is that when you are dealing with insurance companies, it depends on what state you are in and who your therapist is.”

And that presumes people even recognize that they have a problem, Whyte added.

Just as with gamblers, gamers may think they are “professionals”. That makes a gambling or gaming disorder different from a substance abuse disorder.

“You can’t become a professional drinker or a professional smoker,” Whyte said.

“But gamblers feel like the more they play, the better they get. The better they get, the more they win. So quitting is the last thing you want to do. You’re one bet away from winning everything.”

‘Addiction is not about winning’
In the end, however, winning is not the goal. Someone who gambles once or twice for fun will buy an island if they win a big jackpot. A gambling addict, Whyte said, puts it right back into the game.

“Addiction is not about winning. Addiction is about staying in action,” he said.

>Related articles

Digital Health Assistant of MyHealthApp officially presented

Evelina Skitsko revealed she was diagnosed with colon cancer: “They had told me I had the worst case, it was stage two”

Breast cancer: Why it is more aggressive in younger women – The prevention gap that “magnifies” the problem

The Entertainment Software Association was preparing a statement but in the past has fought against any classification of gaming addiction.

“Legitimate science, objective research, and common sense all prove video games are not addictive. By misusing the word addiction, which is a medical term, society demeans real compulsive behaviors, like alcoholism and drug abuse, which deserve treatment, compassion, and care,” the ESA said in a recent statement to NBC News.

Source: euronews

Ask me anything

Explore related questions

#computer games#disorder#gaming#Greek doctor#health#WHO
> More World

Follow en.protothema.gr on Google News and be the first to know all the news

See all the latest News from Greece and the World, the moment they happen, at en.protothema.gr

> Latest Stories

Pierrakakis also assumes the presidency of the ESM for the next 2.5 years

December 11, 2025

Austria: Ban on Islamic headscarves in schools for girls under 14 becomes law

December 11, 2025

Death-row inmate executed in the US: He had been convicted of raping and murdering a woman 40 years ago

December 11, 2025

International Mountain Day: Their protection is strengthened through ministerial decisions of the Ministry of Environment and Energy

December 11, 2025

Behind the scenes of Pierrakakis’ election to the Eurogroup: The “promises” and alliances before the vote that led to Van Peteghem’s withdrawal

December 11, 2025

Larnaca named European Capital of Culture for 2030

December 11, 2025

Christos Nikolopoulos: “Paschalis Terzis sang a new song for me — we will hear it soon”

December 11, 2025

Mitsotakis: A day of pride for Greece, the government, and all citizens with the election of Pierrakakis

December 11, 2025
All News

> Sports

Kairat – Olympiacos 0–1: Olympiacos now strongly eye qualification after the away win in frozen Astana

Olympiacos has more than 600 fans at the Astana stadium

December 9, 2025

Christoforou and Alexas win bronze at the World Sailing Championship for athletes with disabilities

December 9, 2025

World Cup 2026: The time of the draw in Washington

December 5, 2025

Greek Cup: Schedule of the final matchday of the League Phase

December 5, 2025

Nikos Boudouris returns to PAOK as the club’s new general manager

December 5, 2025
Homepage
PERSONAL DATA PROTECTION POLICY COOKIES POLICY TERM OF USE
Powered by Cloudevo
Copyright © 2025 Πρώτο Θέμα